• January 27, 2016
Screenshot 2016-01-26 18.42.39

"You can never solve all the problems. At any given time you have some ten problems that are worth your attention but only enough time to work on one of them. And when you get done with that one, you still have nine left and another has popped into the queue. If you like solving problems, it’s great. If you...

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  • January 14, 2016
Untitled design (28)

"So, why aren't the current crowdfunding platforms right for games?" "There are a few reasons: 1. They’re award-based. And because of that, they’re just platforms that help a creator organize their own communities in a very generic way (across some 30 different verticals). They’re trying to be all things to all people. 2. There is a lack of trust. Largely because...

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  • December 16, 2015
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"There are two big pricing mistakes we see all of the time: Not pricing on value. I understand that’s kind of an amorphous statement, because what is value? But more often than not, what we see, even in a software space, is people pricing based on costs or competitors rather than customers. At the end of the day, quite literally,...

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  • December 10, 2015
MAKES

"People tend to romanticize entrepreneurship. Actually, the most important thing [when you’re starting a company] is having a low personal burn rate. That means spending very little on rent or other lavish lifestyle. It affords you the opportunity to experiment until you can get something off the ground." - Wade Foster, Founder of Zapier talks entrepreneurship and peak...

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  • December 02, 2015
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"The obvious challenge was that we didn’t know anybody. When you’re trying to do something new, there are already risks. Then add that having no network - it took a very long time for people to take us seriously. The other big challenge was the visa. We had to be on a working visa to stay in the U.S....

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